Modding Smash Games - Types of Changes

I’d like to republish an old post of mine from the Smash Bros. Legacy blog. It seems relevant again since modding new characters and stages into Melee is beginning to be considered as the new standard.

When it comes to modifying tournament legal stages in Project M builds, Legacy TE’s stance had never changed from its conception: characters and stages from 3.6 are the only acceptable versions of Project M content for tournament use. TE was made with this ethos in mind, and had never wavered, despite numerous attempts by the community to use unfinished leaked Project M content or community-modified deviations. Up until 2.5, TE continued to make sure the integrity of Project M 3.6’s content was intact.

So without further a do, here’s the bulk of the post I wrote a few years ago:

In some discussions on the Project M subreddit and other places, there has been some confusion over what types of changes you can make to the game, and what kinds of changes should be considered acceptable. To help clarify this issue, we’d like to supply a few key definitions that will help distinguish between the many different kinds of “modifications” one can possibly make to Project M:

  1. Aesthetic changes: visual or audio changes that don’t affect gameplay, but can sometimes adjust players’ perceptions and at worst be deceptive or distracting. This is a gray area, as some players use particular audio or visual cues when playing that can potentially be disrupted.
  2. Net-new inclusions: additions to the game that simply give more of the same in a careful way, as to never replace key tournament content or result in any kind of gameplay change. i.e. Kirby’s 9th and 10th costume options, alt stages
  3. Quality of Life feature additions: net-new additions to the game that enhance non-gameplay changing features. ie. working replays, edit controls from the CSS.
  4. Crash fixes: file edits that don’t necessarily change aesthetics, nor in-game behavior, but simply correct potential game crashes. Examples are memory leak fixes, or Kart ROB’s Clear Mode edit.
  5. Hardware-viability balance change: Changes to the game that only directly affect hardware-related aspects of the game to make the experience more consistent across every type of hardware i.e. UCF
  6. Gameplay-changing modifications: any edit that would result in gameplay changes, including but limited to: character moveset changes, some PSA adjustments, some animation tweaks, stage collision changes, blast zone changes, etc

It’s our belief that of the 6 possible types of changes above, only definitions 1-5 are worth considering. Changes as defined by definition #6 are never permissible, and have no place in a PM 3.6 build.

Why, you might ask? What’s wrong with “balancing” a stage’s blast zone or “improving” a collision? Well the first question to ask is, who truly has the authority to make that call?

The Project M Development Team have been disbanded since December of 2015, so there is no true authority to be making these changes. In light of this reality, no matter how “good” the change might be, no gameplay-changing modifications should be made.

Let’s ignore that for a second, and assume a group comes together and assumes the role of “authority” of the game’s development and get away with it. Let’s also assume the group came to a consensus where all parties were satisfied over what changes to implement. A push improperly executed will leave the community split, frustrated, and confused. There’s a branding issue there, too. What “version” are each of these edited stages? They can’t be called 3.6 stages. They can’t be called 3.61 stages either. So there really is no good title for them. Good luck explaining this all to new players or less involved community members.

Not to mention this opens the floodgates to variety of other possible changes that can be argued to be made, including character balance changes, or additional characters on the roster.

This only scratches the surface of potentially problematic outcomes that could result from such a change.

The “gameplay update” debate has been a contentious topic since the PMDT disbanded in 2015. There’s been a desire to correct mistakes left in 3.6, and not for no reason: it’s not a perfect game. But what Smash game is perfect? Is disrupting a healthy meta 3 years in the making really worth a few little tweaks?

Since this is a longer post, we’ll give you a TL;DR summary:​

Legacy TE is committed to being faithful to Project M 3.6 as always. This means we will reject any non-3.6 variations of PM content and will not include them in any build. 

Obviously Melee differs from PM a number of ways, but when it comes to what changes through modding come into play to become the definitive version of the game, I think it’s worth giving this list a second glance.

Slippi kind of guarantees a limited list of changes you can make before you’d desync with another player. It’s flexible enough to allow changes type 1 (aesthetic) without permitting any other kind. With 20XX, we’ve had additional costumes and stages, but now with m-ex builds like Akaneia, we’re seeing net-new characters being added as well.

As far as Project M goes, Project+ ended up being the perfect solution to make a variety of community-driven changes to PM, that change all 6 different kinds of modification as written above, and don’t claim to be PM 3.7. And of course I’m thrilled Legacy TE is the base. :)

Download Windows 10 Icons

NOTE: this is a repost of a blog article I wrote on 7/15/2015. Saving it here for posterity.

App + Service Icons

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The OneDrive link contains four folders, two called “black” and two called “white” each with its respective color of the icons. Each color has .png and .ico versions. Each icon is 256 x 256 and supports transparency. I found most of these icons by hunting in the Windows 10 system files.

To download them, click here.

System + Folder Icons

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Two folders here, one is virtually a direct extraction of the .dll files in Windows 10, and the other is a version of the icons in PNG (some icons didn’t convert, however, and are missing). Download here.

Note: these are for personal use only, and Microsoft owns the rights to most of these images.

Download Windows 10 Technical Preview Custom Folder Icons

NOTE: this is a repost of something I wrote on 1/24/2015. I’m saving it here for posterity.

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If you’re a #WinPhan, chances are you’ve already downloaded the Windows 10 Technical Preview Microsoft pushed out today to Insiders.

You’ll notice many differences from Windows 8.1 to the Preview of 10, and one of them is the set of folder icons.

However, not all icons are “modernized,” such as the users folder, search folder, and others. So I took it upon myself to create icons myself that matched the same style.

You can download the official Windows 10 Technical Preview icons as well as my custom icons below:

Download the Custom Icons here.

Download the Official Icons here.

You can also download a .ZIP file of the custom icons on DeviantArt.

Now you can enjoy consistency across your user folder icons in Windows 10 Tech Preview!

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How to Download your Xbox Live Avatar to your PC

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NOTE: this is a repost of a blog article I wrote on 3/30/2014. Saving it here for posterity.

There are several ways to get an image of your Xbox Live Avatar on your computer.

Assuming you use your avatar in your Xbox profile picture, an easy way to download your Xbox user picture is use this these URLs:

Method 1 (Xbox One method):

 Since the launch of the Xbox One, you can now download a large resolution image by using this URL:

https://avatar-ssl.xboxlive.com/avatar/[GAMERTAG]/avatarpic-xl.png

Here’s mine:

https://avatar-ssl.xboxlive.com/avatar/davidvkimball/avatarpic-xl.png

Note: This link won’t work for you if you haven’t set up a X-large version of your avatar picture yet. To learn how to set your profile picture on your Xbox One, use

this tutorial

from Xbox.com.

Method 2 (avatar picture):

https://avatar-ssl.xboxlive.com/avatar/[GAMERTAG]/avatarpic-l.png

Use your gamertag where “[GAMERTAG]” appears in the URL above. For example, mine is:

https://avatar-ssl.xboxlive.com/avatar/davidvkimball/avatarpic-l.png

(large)

or:

https://avatar-ssl.xboxlive.com/avatar/davidvkimball/avatarpic-s.png

(small)

Method 3 (avatar body):

 A way to get a full image of your Xbox Live Avatar is to use this URL:

https://avatar-ssl.xboxlive.com/avatar/[GAMERTAG]/avatar-body.png

Here’s mine:

https://avatar-ssl.xboxlive.com/avatar/davidvkimball/avatar-body.png

Method 4 (Windows Phone method):

 Lastly, you can always take a screenshot of your avatar from signing in to Xbox.com, or viewing your games hub on your Windows Phone.

To get the image in this post, I took a screenshot with my Windows Phone, removed the background and replaced it with a blue-colored background.

Have fun saving your avatar!

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famfriendlylive:
“ Keep your Twitch chat family-friendly easily with the Ban List Importer and our curated banned words list!
• Install the Ban List Importer Chrome extension.
• Visit Preferences > Moderation on your Twitch Creator Dashboard.
•...

famfriendlylive:

Keep your Twitch chat family-friendly easily with the Ban List Importer and our curated banned words list!

  1. Install the Ban List Importer Chrome extension.
  2. Visit Preferences > Moderation on your Twitch Creator Dashboard.
  3. Select Blocked terms and phrases under Automod Controls.
  4. Disable extensions that may interfere with the process, like ad blockers or BetterTV.
  5. Open either of our banned words lists (warning: NSFW) full (~200) or smol (~70) into a new tab, and copy them all.
  6. Then return your Dashboard tab, and click the Ban List Importer icon.
  7. Paste the entirety of the list there, and click Ban!
  8. If all goes well, the banned words should automatically be entered into your blocked terms and phrases, one by one.

Special thanks to Sam Jarman for creating this Chrome extension, as well as co-creator Amy Potter. Amy also created the banned words list upon which we based ours!

Read Sam’s full post about the extension on his website here. You can also reach out/donate to him here.

We wish you the best in keeping your your streams clean and family-friendly. 

(Source: famfriendlylive)

SmashCafé Is Live!

smashcafe:

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We’re proud to announce that SmashCafé, the Partnered Discord server, is here!

What is SmashCafé?

It is a Discord server for Super Smash Bros. players and creators. 

What can you do at SmashCafé?

Discuss your favorite Smash games with other fans and enter matchmaking chats to battle other players. We also provide a curated set of announcement channels where top Smash Bros. creators post their content. 

What makes SmashCafé different from other Smashcords?

1. Discord Partnered - this means higher bit-rate voice channels, trusted admin and moderation team, and safe-for-work server content.

2. Partnered with Smash Creators - Smash content creators post their new content directly in the server + add the announcement channels to your own Discord servers if you’d like.

3. Every Smash game covered - whether you want to discuss Smash 64, Melee, Brawl, Project M, Wii U & 3DS, or Ultimate - it’s all there. 

4. Mods discussions are encouraged - we have a dedicated modding-related chat for each Smash game. 

We’re so excited to share this with you! Please join the server invite link below:

http://discord.gg/smashcafe

(Source: smashcafe)